[pve-devel] applied: [PATCH pve-network 0/2] improvments
Alexandre DERUMIER
aderumier at odiso.com
Thu Jun 6 10:16:05 CEST 2019
>>On another note, is there any specific reason we have a double "Network"
>>in the module namespace? Or could we change it to
>>
>>PVE/Network.pm
>>PVE/Network/VlanPlugin.pm
>>...
>>and respective module name-path changes? As now, with not much external
>>code using this, it would be still relatively easy to change.. I mean
>>it's nothing to important, but it irked me a little bit a few times ^^
>>I could do the change, if you agree and have no objections :-)
This is because we already have a PVE/Network.pm.
I wonder if I could rename this to PVE::Network::SDN instead PVE::Network::Network, to avoid confusion ?
also, as I see that proxmox6 is now the master branch,
I think it could be great to move /PVE/API2/Network.pm from pve-manager package
and PVE/Network.pm from pve-common
to this package.
(I would like to move the ifquery code to PVE/Network.pm, and begin to add SDN code in /PVE/API2/Network reload)
what do you think about this ?
----- Mail original -----
De: "Thomas Lamprecht" <t.lamprecht at proxmox.com>
À: "pve-devel" <pve-devel at pve.proxmox.com>, "aderumier" <aderumier at odiso.com>
Envoyé: Jeudi 6 Juin 2019 08:32:24
Objet: applied: [pve-devel] [PATCH pve-network 0/2] improvments
On 6/6/19 8:20 AM, Alexandre Derumier wrote:
> - fix multicast vxlan default mtu. (should be 50 bytes lower than physdev)
> - clean status sub from Thomas comments
>
> Alexandre Derumier (2):
> vxlanmulticast : fix mtu
> cleanup status sub
>
> PVE/Network/Network.pm | 13 ++++++++-----
> PVE/Network/Network/VlanPlugin.pm | 3 +--
> PVE/Network/Network/VxlanMulticastPlugin.pm | 7 +++++--
> test/generateconfig.pl | 3 ++-
> 4 files changed, 16 insertions(+), 10 deletions(-)
>
applied, thanks!
On another note, is there any specific reason we have a double "Network"
in the module namespace? Or could we change it to
PVE/Network.pm
PVE/Network/VlanPlugin.pm
...
and respective module name-path changes? As now, with not much external
code using this, it would be still relatively easy to change.. I mean
it's nothing to important, but it irked me a little bit a few times ^^
I could do the change, if you agree and have no objections :-)
cheers,
Thomas
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