[yew-devel] [PATCH yew-comp 1/2] wizard: add possibility to intercept the 'next' button press
Shannon Sterz
s.sterz at proxmox.com
Mon May 5 13:06:54 CEST 2025
On Fri May 2, 2025 at 3:30 PM CEST, Dominik Csapak wrote:
> this adds 2 new methods to the WizardPageRenderInfo
> * on_next: sets a callback for the current page that will be called if
> the wizards wants to change to a later page (e.g. by clicking 'next')
> this callback can also prevent the switching by returning false
>
> * go_to_next_page: switches to the next page. In case a page intercepts
> the switching, it must make sure to switch to the next page when
> the action it wanted to do finished.
>
> for this to work properly, we have to not set the state when the
> selection changes already, since we need the old page to check for a
> such a callback.
>
> Signed-off-by: Dominik Csapak <d.csapak at proxmox.com>
> ---
> src/wizard.rs | 82 ++++++++++++++++++++++++++++++++++++++++++++-------
> 1 file changed, 72 insertions(+), 10 deletions(-)
>
> diff --git a/src/wizard.rs b/src/wizard.rs
> index 1ff7b6a..5f49563 100644
> --- a/src/wizard.rs
> +++ b/src/wizard.rs
> @@ -82,6 +82,39 @@ impl WizardPageRenderInfo {
> }
> }
> }
> +
> + /// Sets a callback that will be called when a later page wants to be selected
> + /// (e.g. by the next button)
> + ///
> + /// The callback should return true when that's allowed, false otherwise.
> + /// When the callback returns false, the page should handle navigating
> + /// to the next page by itself.
> + ///
> + /// This is useful for panels in a wizard that act like a form that
> + /// has to be submitted before navigating to the next page.
> + pub fn on_next(&self, callback: impl Into<Callback<(), bool>>) {
> + let mut controller = self.controller.write();
> + controller
> + .submit_callbacks
> + .insert(self.key.clone(), callback.into());
> + }
> +
> + /// Navigates the wizard to the next page (if possible)
> + ///
> + /// Note that callbacks setup with [`on_next`] will not be called,
> + /// otherwise it could lead to an infinite loop easily.
> + pub fn go_to_next_page(&self) {
> + let controller = self.controller.write();
> + let Some(current_idx) = controller.page_list.iter().position(|p| *p == self.key) else {
> + return;
> + };
> + let Some(next_page) = controller.page_list.get(current_idx + 1) else {
> + return;
> + };
> + controller
> + .link
> + .send_message(Msg::SelectPage(next_page.clone(), false));
> + }
> }
>
> #[derive(Clone, PartialEq)]
> @@ -224,6 +257,19 @@ struct WizardState {
> page: Option<Key>,
> page_data: HashMap<Key, FormContext>,
> page_list: Vec<Key>,
> + submit_callbacks: HashMap<Key, Callback<(), bool>>,
> +}
> +
> +impl WizardState {
> + /// Returns the index of the page from the given [`Key`] if that exists
> + pub fn get_index(&self, key: Option<&Key>) -> Option<usize> {
> + key.and_then(|key| self.page_list.iter().position(|page_key| *page_key == *key))
> + }
i feel like this shouldn't take an `Option<&Key>`, this mostly seems to
be done out of convenience so you can directly pass `WizardState::page`
here, but imo `page.and_then(|k| state.get_index(k))` would be just as
elegant there and it would remove the somewhat obvious "passing `None`
to this, will return `None`" tautology. same for the helper below. as
this is a `pub fn` it might get re-used in context in which wrapping the
`Key` in an `Option` is just superfluous.
it might also make sense to create a `get_current_index()` helper as
well that re-uses this function. for example:
```rs
pub fn get_current_index(&self) -> Option<usize> {
self.page.and_then(|k| self.get_current_index(k))
}
```
also is there any reason you manually access the `page_list` again in
the above `go_to_next_page` function, instead of simply using this
helper?
> +
> + /// Returns the callback of the page from the given [`Key`] if that exists
> + pub fn get_callback(&self, key: Option<&Key>) -> Option<Callback<(), bool>> {
> + key.and_then(|key| self.submit_callbacks.get(key).cloned())
> + }
> }
>
> impl WizardController {
> @@ -233,6 +279,7 @@ impl WizardController {
> page: None,
> page_data: HashMap::new(),
> page_list: Vec::new(),
> + submit_callbacks: HashMap::new(),
> };
> Self {
> state: Rc::new(RefCell::new(state)),
> @@ -273,8 +320,8 @@ pub struct PwtWizard {
> }
>
> pub enum Msg {
> - PageLock(Key, bool), // disable/enable next button
> - SelectPage(Key),
> + PageLock(Key, bool), // disable/enable next button
> + SelectPage(Key, bool), // call optional callback
> ChangeValid(Key, bool),
> SelectionChange(Selection),
> CloseDialog,
> @@ -314,8 +361,27 @@ impl Component for PwtWizard {
> fn update(&mut self, ctx: &yew::Context<Self>, msg: Self::Message) -> bool {
> let props = ctx.props();
> match msg {
> - Msg::SelectPage(page) => {
> + Msg::SelectPage(page, use_callback) => {
> let mut state = self.controller.write();
> +
> + if use_callback {
> + let cur_idx = state.get_index(state.page.as_ref());
> + let target_idx = state.get_index(Some(&page));
> +
> + match (cur_idx, target_idx) {
> + (Some(cur), Some(target)) if target > cur => {
> + // we selected a later page
> + if let Some(callback) = state.get_callback(state.page.as_ref()) {
> + if !callback.emit(()) {
> + self.selection.select(state.page.clone().unwrap());
> + return true;
> + }
> + }
> + }
> + _ => {}
> + }
> + }
> +
> self.selection.select(page.clone());
> state.page = Some(page.clone());
>
> @@ -334,14 +400,10 @@ impl Component for PwtWizard {
> }
> Msg::SelectionChange(selection) => {
> if let Some(selected_key) = selection.selected_key() {
> - {
> - let mut state = self.controller.write();
> - state.page = Some(selected_key.clone());
> - }
> return <Self as yew::Component>::update(
> self,
> ctx,
> - Msg::SelectPage(selected_key),
> + Msg::SelectPage(selected_key, true),
> );
> }
> }
> @@ -569,7 +631,7 @@ impl PwtWizard {
> let prev_page = prev_page.clone();
> move |_| {
> if let Some(prev_page) = &prev_page {
> - link.send_message(Msg::SelectPage(prev_page.clone()));
> + link.send_message(Msg::SelectPage(prev_page.clone(), false));
> }
> }
> })
> @@ -583,7 +645,7 @@ impl PwtWizard {
> let next_page = next_page.clone();
> move |_| {
> if let Some(next_page) = &next_page {
> - link.send_message(Msg::SelectPage(next_page.clone()));
> + link.send_message(Msg::SelectPage(next_page.clone(), true));
> } else {
> link.send_message(Msg::Submit);
> }
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