[yew-devel] [PATCH yew-widget-toolkit 4/7] touch: slidable action: rename on_click to on_activate
Dominik Csapak
d.csapak at proxmox.com
Tue Jun 24 14:19:22 CEST 2025
to be consistent with buttons, etc.
Signed-off-by: Dominik Csapak <d.csapak at proxmox.com>
---
src/touch/slidable/slidable_action.rs | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/src/touch/slidable/slidable_action.rs b/src/touch/slidable/slidable_action.rs
index 263ae0e..de37445 100644
--- a/src/touch/slidable/slidable_action.rs
+++ b/src/touch/slidable/slidable_action.rs
@@ -11,7 +11,7 @@ use super::{SlidableActionMouseEvent, SlidableController};
/// A button which automatically connects to the [SlidableController].
///
-/// The [on_click](Self::on_click) handler gets an [SlidableActionMouseEvent] argument,
+/// The [on_activate](Self::on_activate) handler gets an [SlidableActionMouseEvent] argument,
/// which lets you collapse or dismiss the slidable.
#[derive(Properties, Clone, PartialEq)]
pub struct SlidableAction {
@@ -30,7 +30,7 @@ pub struct SlidableAction {
///
/// Emited when the user clicks on the entry.
#[prop_or_default]
- pub on_click: Option<Callback<SlidableActionMouseEvent>>,
+ pub on_activate: Option<Callback<SlidableActionMouseEvent>>,
}
impl SlidableAction {
@@ -51,9 +51,9 @@ impl SlidableAction {
self.icon_class = Some(icon_class.into());
}
- /// Builder style method to set the on_click callback.
- pub fn on_click(mut self, cb: impl IntoEventCallback<SlidableActionMouseEvent>) -> Self {
- self.on_click = cb.into_event_callback();
+ /// Builder style method to set the on_activate callback.
+ pub fn on_activate(mut self, cb: impl IntoEventCallback<SlidableActionMouseEvent>) -> Self {
+ self.on_activate = cb.into_event_callback();
self
}
}
@@ -102,11 +102,11 @@ impl Component for PwtSlidableAction {
let onclick = Callback::from({
let controller = self.controller.clone();
- let on_click = props.on_click.clone();
+ let on_activate = props.on_activate.clone();
move |event: MouseEvent| {
- if let Some(on_click) = &on_click {
+ if let Some(on_activate) = &on_activate {
let event = SlidableActionMouseEvent::new(event);
- on_click.emit(event.clone());
+ on_activate.emit(event.clone());
if let Some(controller) = &controller {
if event.get_dismiss() {
controller.dismiss();
@@ -115,7 +115,7 @@ impl Component for PwtSlidableAction {
}
}
} else {
- // Always collabse if action is without on_click callback
+ // Always collapse if action is without on_activate callback
if let Some(controller) = &controller {
controller.collapse();
}
--
2.39.5
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