[pve-devel] applied: [PATCH manager] ui: ceph: osd: set default icon for other crush types
a.lauterer at proxmox.com
Wed Feb 15 15:16:55 CET 2023
> On 02/15/2023 3:08 PM CET Dominik Csapak <d.csapak at proxmox.com> wrote:
> applied, with a short follow up that moves the icon inside the interpolated string
> (it's shorter and still readable)
> should we maybe look into adding specific icons for pre-generated types?
> or is that a niche feature for our users anyway?
I thought about it and tried it at first. But honestly, I think that a generic icon should work in most situations to guide the eye better where hierarchy levels are.
Overall, I think this is a niche use case.
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