[pve-devel] [PATCH storage] fix 3214: storage dir structure creation with mkdir 0

Wolfgang Bumiller w.bumiller at proxmox.com
Tue Dec 22 13:57:25 CET 2020


On Tue, Dec 22, 2020 at 11:53:40AM +0100, Aaron Lauterer wrote:
> We fail early when `mkdir 0` is set for the storage to avoid creating
> the directories in the storage path.
> 
> This means that once `mkdir 0` is set, the code to create the needed
> directory structure (e.g. dump, image, ...) at the storage location will
> never run.
> 
> Adding an additional check to only return early if the storage path
> currently does not exist solves the problem.
> 
> Signed-off-by: Aaron Lauterer <a.lauterer at proxmox.com>
> ---
>  PVE/Storage/Plugin.pm | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/PVE/Storage/Plugin.pm b/PVE/Storage/Plugin.pm
> index 57c58a9..bda1beb 100644
> --- a/PVE/Storage/Plugin.pm
> +++ b/PVE/Storage/Plugin.pm
> @@ -1158,8 +1158,8 @@ sub activate_storage {
>  	"directory '$path' does not exist or is unreachable\n";
>      }
>  
> -
> -    return if defined($scfg->{mkdir}) && !$scfg->{mkdir};
> +    my $st = File::stat::stat($path);
> +    return if defined($scfg->{mkdir}) && !$scfg->{mkdir} && !defined($st);

Instead of calling stat you can just use the `-d` prefix operator.

>  
>      if (defined($scfg->{content})) {
>  	foreach my $vtype (keys %$vtype_subdirs) {
> -- 
> 2.20.1





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