[pve-devel] [PATCH manager 3/5] Add renderer for audio devices
Tim Marx
t.marx at proxmox.com
Tue Jul 16 13:33:36 CEST 2019
>
>
> Signed-off-by: Aaron Lauterer <a.lauterer at proxmox.com>
> ---
> www/manager6/Utils.js | 15 +++++++++++++++
> 1 file changed, 15 insertions(+)
>
> diff --git a/www/manager6/Utils.js b/www/manager6/Utils.js
> index 946b8709..3980b750 100644
> --- a/www/manager6/Utils.js
> +++ b/www/manager6/Utils.js
> @@ -467,6 +467,21 @@ Ext.define('PVE.Utils', { utilities: {
> return res;
> },
>
> + render_audio_device: function (value) {
> + if (!value) {
> + return Proxmox.Utils.defaultText;
> + }
> + var audio = PVE.Parser.parsePropertyString(value);
> +
> + if (!audio.type) {
> + text = Proxmox.Utils.defaultText;
text isn't defined in this context.
Does it even make sense to return "default", I'm not sure what this would mean in this context?
> + }
> + else {
code style
> + return audio.type;
> + }
> + return value;
> + },
> +
> extractFormActionError: function(action) {
> var msg;
> switch (action.failureType) {
> --
> 2.20.1
>
>
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