[pve-devel] [PATCH 1/3] improve tap_unplug

Alexandre DERUMIER aderumier at odiso.com
Wed May 7 14:07:40 CEST 2014


>>Why do we need this additional parameter $tapfirewall? I can't see where you use it? 
>>Now you overwrite the $bridge parameter. If we do not need that parameter, it is maybe better 
>>to remove it from the method signature completely? Parameter $tag is also unused? 

Yes, sorry, I have forgot to remove them when rebase.



>>So maybe this should be something like: 

>>sub tap_unplug { 
>>my ($iface) = @_; 
>>.... 

Yes exactly !

(I had reworked the tap_unplug, 
because we can't rely on $bridge,$tag to known where the tap is plugged, as it can be fwbr or vmbr)






----- Mail original ----- 

De: "Dietmar Maurer" <dietmar at proxmox.com> 
À: "Alexandre Derumier" <aderumier at odiso.com>, pve-devel at pve.proxmox.com 
Envoyé: Mercredi 7 Mai 2014 13:57:47 
Objet: RE: [pve-devel] [PATCH 1/3] improve tap_unplug 

I do not understand this patch - questions inline: 

> Signed-off-by: Alexandre Derumier <aderumier at odiso.com> 
> --- 
> data/PVE/Network.pm | 57 
> +++++++++++++++++++++++++++++++++++++++++++-------- 
> 1 file changed, 49 insertions(+), 8 deletions(-) 
> 
> diff --git a/data/PVE/Network.pm b/data/PVE/Network.pm index 
> 4677bf9..fa56c8b 100644 
> --- a/data/PVE/Network.pm 
> +++ b/data/PVE/Network.pm 
> @@ -88,17 +88,19 @@ sub tap_plug { 
> } 
> 
> sub tap_unplug { 
> - my ($iface, $bridge, $tag) = @_;> - 
> - if (-d "/sys/class/net/$bridge/bridge") { 
> - $bridge .= "v$tag" if $tag; 
> + my ($iface, $bridge, $tag, $tapfirewall) = @_; 

Why do we need this additional parameter $tapfirewall? I can't see where you use it? 

> + my $path= "/sys/class/net/$iface/brport/bridge"; 
> + if (-l $path) { 
> + $bridge = basename(readlink($path)); 

Now you overwrite the $bridge parameter. If we do not need that parameter, it is maybe better 
to remove it from the method signature completely? Parameter $tag is also unused? 
So maybe this should be something like: 

sub tap_unplug { 
my ($iface) = @_; 
.... 



More information about the pve-devel mailing list