[pbs-devel] [PATCH v2 proxmox 3/3] fix #5105: rest-server: connection: overhaul TLS handshake check logic

Wolfgang Bumiller w.bumiller at proxmox.com
Tue Jul 9 12:29:14 CEST 2024


On Mon, Jul 08, 2024 at 06:48:17PM GMT, Max Carrara wrote:
> On rare occasions, the TLS "client hello" message [1] is delayed after
> a connection with the server was established, which causes HTTPS
> requests to fail before TLS was even negotiated. In these cases, the
> server would incorrectly respond with "HTTP/1.1 400 Bad Request"
> instead of closing the connection (or similar).
> 
> The reasons for the "client hello" being delayed seem to vary; one
> user noticed that the issue went away completely after they turned off
> UFW [2]. Another user noticed (during private correspondence) that the
> issue only appeared when connecting to their PBS instance via WAN, but
> not from within their VPN. In the WAN case a firewall was also
> present. The same user kindly provided tcpdumps and strace logs on
> request.
> 
> The issue was finally reproduced with the following Python script:
> 
>   import socket
>   import time
> 
>   HOST: str = ...
>   PORT: int = ...
> 
>   with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as sock:
>       sock.connect((HOST, PORT))
>       time.sleep(1.5) # simulate firewall / proxy / etc. delay
>       sock.sendall(b"\x16\x03\x01\x02\x00")
>       data = sock.recv(256)
>       print(data)
> 
> The additional delay before sending the first 5 bytes of the "client
> hello" message causes the handshake checking logic to incorrectly fall
> back to plain HTTP.
> 
> All of this is fixed by the following:
> 
>   1. Increase the timeout duration to 10 seconds (from 1)
>   2. Instead of falling back to plain HTTP, refuse to accept the
>      connection if the TLS handshake wasn't initiated before the
>      timeout limit is reached
>   3. Only accept plain HTTP if the first 5 bytes do not correspond to
>      a TLS handshake fragment [3]
>   4. Do not take the last number of bytes that were in the buffer into
>      account; instead, only perform the actual handshake check if
>      5 bytes are in the peek buffer using some of tokio's low-level
>      functionality
> 
> Regarding 1.: This should be generous enough for any client to be able
> to initiate a TLS handshake, despite its surrounding circumstances.
> 
> Regarding 4.: While this is not 100% related to the issue, peeking into
> the buffer in this manner should ensure that our implementation here
> remains correct, even if the kernel's underlying behaviour regarding
> edge-triggering is changed [4]. At the same time, there's no need for
> busy-waiting and continuously yielding to the event loop anymore.
> 
> [1]: https://www.rfc-editor.org/rfc/rfc8446.html#section-4.1.2
> [2]: https://forum.proxmox.com/threads/disable-default-http-redirects-on-8007.142312/post-675352
> [3]: https://www.rfc-editor.org/rfc/rfc8446.html#section-5.1
> [4]: https://lwn.net/Articles/864947/
> 
> Signed-off-by: Max Carrara <m.carrara at proxmox.com>
> ---
> Changes v1 --> v2:
>   * use `socket.async_io` instead of `socket.peek` and rework the future
>     that performs the handshake check
>   * adapt commit message
>   * fix reference in commit message
> 
>  proxmox-rest-server/src/connection.rs | 110 ++++++++++++++------------
>  1 file changed, 61 insertions(+), 49 deletions(-)
> 
> diff --git a/proxmox-rest-server/src/connection.rs b/proxmox-rest-server/src/connection.rs
> index 470021d7..63fa8640 100644
> --- a/proxmox-rest-server/src/connection.rs
> +++ b/proxmox-rest-server/src/connection.rs
> @@ -2,7 +2,9 @@
>  //!
>  //! Hyper building block.
>  
> +use std::io;
>  use std::net::SocketAddr;
> +use std::os::fd::FromRawFd;
>  use std::os::unix::io::AsRawFd;
>  use std::path::PathBuf;
>  use std::pin::Pin;
> @@ -418,70 +420,80 @@ impl AcceptBuilder {
>          secure_sender: ClientSender,
>          insecure_sender: InsecureClientSender,
>      ) {
> +        const CLIENT_HANDSHAKE_TIMEOUT: Duration = Duration::from_secs(10);
> +
>          let peer = state.peer;
>  
> -        let client_initiates_handshake = {
> -            #[cfg(feature = "rate-limited-stream")]
> -            let socket_ref = state.socket.inner();
> +        #[cfg(feature = "rate-limited-stream")]
> +        let socket_ref = state.socket.inner();
>  
> -            #[cfg(not(feature = "rate-limited-stream"))]
> -            let socket_ref = &state.socket;
> +        #[cfg(not(feature = "rate-limited-stream"))]
> +        let socket_ref = &state.socket;
>  
> -            match Self::wait_for_client_tls_handshake(socket_ref).await {
> -                Ok(initiates_handshake) => initiates_handshake,
> -                Err(err) => {
> -                    log::error!("[{peer}] error checking for TLS handshake: {err}");
> -                    return;
> -                }
> -            }
> -        };
> -
> -        if !client_initiates_handshake {
> -            let insecure_stream = Box::pin(state.socket);
> +        let handshake_res =
> +            Self::wait_for_client_tls_handshake(socket_ref, CLIENT_HANDSHAKE_TIMEOUT).await;
>  
> -            if insecure_sender.send(Ok(insecure_stream)).await.is_err() && flags.is_debug {
> -                log::error!("[{peer}] detected closed connection channel")
> +        match handshake_res {
> +            Ok(true) => {
> +                Self::do_accept_tls(state, flags, secure_sender).await;
>              }
> +            Ok(false) => {
> +                let insecure_stream = Box::pin(state.socket);
>  
> -            return;
> +                if let Err(send_err) = insecure_sender.send(Ok(insecure_stream)).await {
> +                    log::error!("[{peer}] failed to accept connection - connection channel closed: {send_err}");
> +                }
> +            }
> +            Err(err) => {
> +                log::error!("[{peer}] failed to check for TLS handshake: {err}");
> +            }
>          }
> -
> -        Self::do_accept_tls(state, flags, secure_sender).await
>      }
>  
> -    async fn wait_for_client_tls_handshake(incoming_stream: &TcpStream) -> Result<bool, Error> {
> -        const MS_TIMEOUT: u64 = 1000;
> -        const BYTES_BUF_SIZE: usize = 128;
> -
> -        let mut buf = [0; BYTES_BUF_SIZE];
> -        let mut last_peek_size = 0;
> +    async fn wait_for_client_tls_handshake(
> +        incoming_stream: &TcpStream,
> +        timeout: Duration,
> +    ) -> Result<bool, Error> {
> +        const HANDSHAKE_BYTES_LEN: usize = 5;
>  
>          let future = async {
> -            loop {
> -                let peek_size = incoming_stream
> -                    .peek(&mut buf)
> -                    .await
> -                    .context("couldn't peek into incoming tcp stream")?;
> -
> -                if contains_tls_handshake_fragment(&buf) {
> -                    return Ok(true);
> -                }
> -
> -                // No more new data came in
> -                if peek_size == last_peek_size {
> -                    return Ok(false);
> -                }
> -
> -                last_peek_size = peek_size;
> -
> -                // explicitly yield to event loop; this future otherwise blocks ad infinitum
> -                tokio::task::yield_now().await;
> -            }
> +            incoming_stream
> +                .async_io(tokio::io::Interest::READABLE, || {
> +                    let mut buf = [0; HANDSHAKE_BYTES_LEN];
> +
> +                    // Convert to standard lib TcpStream so we can peek without interfering
> +                    // with tokio's internals
> +                    let raw_fd = incoming_stream.as_raw_fd();
> +                    let std_stream = unsafe { std::net::TcpStream::from_raw_fd(raw_fd) };
> +
> +                    let peek_res = std_stream.peek(&mut buf);
> +
> +                    // Prevent destructor from being called, closing the connection
> +                    // and messing up invariants
> +                    std::mem::forget(std_stream);

^ Even better would be to use `std::mem::ManuallyDrop` around
`std_stream`, then we can just forget about it.

> +
> +                    match peek_res {
> +                        // If we didn't get enough bytes, raise an EAGAIN / EWOULDBLOCK which tells
> +                        // tokio to await the readiness of the socket again. This should normally
> +                        // only be used if the socket isn't actually ready, but is fine to do here
> +                        // in our case.
> +                        //
> +                        // This means we will peek into the stream's queue until we got
> +                        // HANDSHAKE_BYTE_LEN bytes or an error.
> +                        Ok(peek_len) if peek_len < HANDSHAKE_BYTES_LEN => {
> +                            Err(io::ErrorKind::WouldBlock.into())
> +                        }
> +                        // Either we got Ok(HANDSHAKE_BYTES_LEN) or some error.
> +                        res => res.map(|_| contains_tls_handshake_fragment(&buf)),
> +                    }
> +                })
> +                .await
> +                .context("couldn't peek into incoming TCP stream")
>          };
>  
> -        tokio::time::timeout(Duration::from_millis(MS_TIMEOUT), future)
> +        tokio::time::timeout(timeout, future)
>              .await
> -            .unwrap_or(Ok(false))
> +            .context("timed out while waiting for client to initiate TLS handshake")?
>      }
>  }
>  
> -- 
> 2.39.2




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